D-pad presses do not always move to the tile you expect and I have found a couple of cases where it has not been possible to select a particular tile (e.g., with free tile highlighting off I have not managed to select the tile on the ‘peak’ of the turtle pattern, though you can with the highlighting on). Games like this where you are trying to select objects that may be widely separated on-screen are best played with a point-and-click interface where the pointing and clicking is done with either mouse (electronic not mammalian) or finger. If there is a match that you cannot see then you can press triangle for a hint which highlights a matching pair of tiles. If you find you have made a mistake you can press circle to undo your last move and sometimes the game will offer you an option to shuffle the remaining tiles and arrange them so you have some matching pairs again with a press of square. To help you find the free tiles you can press the select button which darkens non-free tiles. Pressing L and R simultaneously activates auto-zoom which zooms in to a level that displays all free tiles and is probably the setting you will always use. You can zoom in and out using the R and L buttons respectively and when zoomed in the analogue nub moves you view around. The basic controls are using the d-pad to move to a free tile and then using X to select it before moving to and selecting its matching pair. The difficulty increases as you work your way down with the top layers including only around six or eight different tile designs and more being added as you remove layers reducing the number of possible matches. The game’s Endless mode has you working your way down through a never-ending stack of tiles where your progress is measured by how many layers you have completely removed. The story has the character following clues to find and assemble five ancient artefacts across five different ancient and mythical areas of the world and is told via single-page comics between patterns. Story mode has you play through twenty five games with the pattern the tiles are laid out in becoming more difficult with each one. There are also twenty seven different backgrounds, inspired by the locations from the game’s Story mode. There is a fair amount of variety to be had in this mode with five different sets of tile designs to choose from, ninety nine different patterns the tiles can be arranged in, ranging from traditional patterns like “the turtle” to patterns resembling planes and tanks. Classic mode is standard mahjong solitaire where your aim is simply to clear all the tiles from the board. Don’t miss out - the game has a wealth of options for just $4.99.Mahjongg Artifacts offers three different game modes, Classic, Story and Endless. In the Classic Mode, you have an opportunity to choose layouts and tile sets you want to play, and in the Endless Mode your game never ends - the tower of game pieces rises, offering you unpredictable tile arrangements.Ĭheck out the video of Mahjongg Artifacts above to see the game’s beautiful graphics and relaxing music inaction. Bonuses and powerups differ from those in Mahjongg Artifacts: Chapter 2, so the gameplay won’t feel the same. The Story Mode presents a comic story that unfolds as you master 25 layouts in the mahjongg game. Mahjongg Artifacts features three play modes that take you through five exotic cultures: China, Greece, Egypt, Mexico and Atlantis. Now you have a chance to discover how the story of the game started! Both chapters of Mahjongg Artifacts have a Story Mode featuring the main character’s quest for lost relics. Mahjongg Artifacts is a beautiful and engaging classical board game that is a prequel to Mahjongg Artifacts: Chapter 2, which you may have already tried on the PSP. I want to introduce a new PlayStation mini game for your “classical” collection: Mahjongg Artifacts, arriving on PSP (and PS3) on Tuesday, June 15!
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